Sidearm · Infusion
Accursed Stone
Spend Resolve to infuse your Sidearm with Curse.
Collectibles · Updated 7 September 2026
Find a stone by name or effect, and compare its equipment type and ability. This catalogue contains 76 named entries from the English game text.
Looking for locations? This is an effects and text database, not a world-pickup count. Use the All 75 Tarstone Locations & Stoned Tracker for regional routes and 73/75 progress.
The 76th exported text entry does not establish a 76th base location; Week 1 Fragile copies can also make current inventory totals higher.
76 entries
Sidearm · Infusion
Spend Resolve to infuse your Sidearm with Curse.
Primary weapon · Ability
Spend Resolve to perform a Charged Light Attack.
Primary weapon · Infusion
Spend Resolve to infuse your Weapon with Bloodcurse.
Primary weapon · Combat
Improves melee Critical Chance.
Sidearm · Ability
Spend Resolve to launch a heavy round that detonates above the target, scattering explosive projectiles below.
Primary weapon · Combat
Improves melee damage the lower your Health is.
Sidearm · Combat
Projectiles explode mid-air and deal splash damage.
Support · Support
Provides Damage Reduction to all characters.
Primary weapon · Ability
Spend Resolve to swing your weapon in a violent arc, striking down all who stand close.
Sidearm · Combat
Your Sidearm charges up faster.
Primary weapon · Combat
Grants access to a special Heavy Combo Finisher.
Primary weapon · Ability
Consume Resolve over time to hold your weapon before you with its chainsaw spinning at full speed.
Primary weapon · Ability
Spend Resolve to thrust your weapon into the ground to send shockwaves rippling through nearby foes.
Sidearm · Ability
Spend Resolve to charge your Sidearm, firing a powerful, devastating shot.
Primary weapon · Ability
Spend Resolve to drive your weapon forward in a series of swift, piercing thrusts.
Sidearm · Combat
Projectiles start dealing damage over time after hitting their target.
Primary weapon · Infusion
Spend Resolve to infuse your Weapon with Curse.
Sidearm · Combat
Improves ranged Critical Damage.
Primary weapon · Combat
Improves Resolve gain from melee attacks.
Primary weapon · Combat
Your Weapon light attack combo strikes twice.
Sidearm · Infusion
Spend Resolve to infuse your Sidearm with Burn.
Sidearm · Combat
Projectiles inflict Fragile.
Sidearm · Infusion
Spend Resolve to infuse your Sidearm with Frost.
Sidearm · Ability
Spend Resolve to fire a heavy-caliber round that triggers multiple explosions around the target.
Sidearm · Ability
With enough Resolve, unleash a flurry of consecutive shots.
Support · Support
Defeated enemies drop more Gloom.
Primary weapon · Combat
Your Weapon deals a guaranteed Critical Hit.
Sidearm · Infusion
Spend Resolve to infuse your Sidearm with Poison.
Sidearm · Ability
Spend Resolve to unleash a swarm of relentless homing projectiles.
Primary weapon · Combat
Improves melee Critical Damage.
Primary weapon · Ability
Spend Resolve to carve through enemies with a rapid succession of strikes.
Sidearm · Ability
Spend Resolve to fire a clinging projectile that triggers a massive explosion after a brief delay.
Primary weapon · Infusion
Spend Resolve to infuse your Weapon with Burn.
Primary weapon · Ability
Spend Resolve to throw your weapon to strike multiple targets before it circles back to you.
Sidearm · Combat
Projectiles pierce through enemies.
Support · Support
Defeated enemies drop more Coin.
Primary weapon · Ability
Spend Resolve to spin in place and release your weapon with brutal force.
Primary weapon · Ability
Spend Resolve to rise into the air and unleash a flurry of ruthless strikes.
Sidearm · Combat
Improves ranged Critical Chance.
Sidearm · Ability
Spend Resolve to perform a Sidearm Ability that fires a continuous beam that deals damage over time.
Sidearm · Infusion
Spend Resolve to infuse your Sidearm with Phantom.
Sidearm · Combat
Your Sidearm fires multiple projectiles in an arc without consuming additional Resolve.
Primary weapon · Infusion
Spend Resolve to infuse your Weapon with Phantom.
Primary weapon · Combat
Defeating enemies grants the stone Leech stacks.
Sidearm · Combat
Projectiles generate a shockwave on impact that pulls enemies in.
Support · Support
Improves Riposte damage.
Sidearm · Combat
Projectiles that strike critically deal Break Damage.
Primary weapon · Ability
Consume Resolve over time to set the chainsaw in motion, augmenting your every attack.
Primary weapon · Infusion
Spend Resolve to infuse your Weapon with Poison.
Primary weapon · Combat
Improves melee Stagger Damage.
Primary weapon · Ability
Spend Resolve to leap high and plunge your Weapon into the ground ahead.
Sidearm · Combat
Projectiles generate a Knockback shockwave on impact.
Sidearm · Combat
Improves ranged Stagger Damage.
Sidearm · Ability
Spend Resolve to launch a heavy round in a parabolic arc that bursts on impact to deal splash damage.
Sidearm · Combat
Improves ranged damage the lower your Health is.
Sidearm · Combat
Your Sidearm fires multiple projectiles without consuming additional Resolve.
Sidearm · Combat
Projectiles spin in place for a duration after hitting their target.
Primary weapon · Combat
Grants access to a special Light Combo Finisher.
Sidearm · Ability
Spend Resolve to unleash a stream of projectiles that chain between multiple targets.
Sidearm · Ability
Spend Resolve to summon the last defeated enemy to fight on your side.
Sidearm · Ability
Spend Resolve to fire multiple tethered projectiles, spinning at high speed.
Primary weapon · Combat
Striking foes grants you Warp.
Primary weapon · Infusion
Spend Resolve to infuse your Weapon with Stasis.
Primary weapon · Combat
Grants access to a special Heavy Combo Finisher.
Sidearm · Combat
Repeatedly hitting the same enemy triggers an explosion that deals splash damage.
Primary weapon · Ability
Spend Resolve to perform a Charged Heavy Attack.
Primary weapon · Combat
Your Weapon light attack combo has Stagger immunity.
Sidearm · Infusion
Spend Resolve to infuse your Sidearm with Bloodcurse.
Sidearm · Combat
Enemies dying by a ranged attack will explode dealing splash damage.
Sidearm · Infusion
Spend Resolve to infuse your Sidearm with Lightning.
Primary weapon · Infusion
Spend Resolve to infuse your Weapon with Lightning.
Primary weapon · Infusion
Spend Resolve to infuse your Weapon with Frost.
Sidearm · Infusion
Spend Resolve to infuse your Sidearm with Trauma.
Primary weapon · Combat
Melee attacks inflict Perforation.
Primary weapon · Infusion
Spend Resolve to infuse your Weapon with Trauma.
Primary weapon · Combat
Grants access to a special Light Combo Finisher.
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